The Vesalius Trust-a-thon proudly presents

Team Battle AXS

Jason Sharpe, Joyce Hui, Chelsea Canlas, Matthew Ostil, David Tran, Ruth Chang, Eddy Xuan, Stephanie Marquez, Lucas Lin

CRUNCH TIME

Crunch Time is a casual management game about a team in a crunch to make a game by a team in a crunch.

Help Team Battle AXS finish and launch their game by end of day by keeping them fueled. Learn how caffeine, carbohydrates, and water keep our bodies energized. But like all things, moderation is key! Don’t overfeed the team or they’ll be too wired or sleepy to work.

Check out the prototype below!
Best played on Chrome, for desktop only

Battle AXS promo 1
Battle AXS promo 2
Battle AXS promo 4
Battle AXS promo 6
Battle AXS promo 3
Battle AXS promo 5
Battle AXS promo 7

Process Work

Miro board - ideation
Miro board - mini games
Dev - positioning
Miro board - user journey
Miro board - wfs
Dev - mini game
Dev - energy animation
3D - Lucas
Dev - fire

About the Team

Team Battle AXS are also members of AXS Studio – a team of medical writers, certified medical illustrators, scientifically-trained animators, interactive developers, designers and producers. Together, we create visual experiences to tell science stories and make meaningful impact.

www.axs3d.com

Battle AXS team photo